Halo: Campaign Evolved Remake Brings Third-Person Perspective and New Mechanics to Classic Shooter

Halo: Campaign Evolved, a full remake of the 2001 original built in Unreal Engine, will release July 28 on PlayStation 5, Xbox Series X/S, and PC—marking the franchise's first appearance on PlayStation. The remake adds new mechanics like sprinting, vehicle boarding, and a third-person camera option via collectible skulls, plus 42 total gameplay modifiers that customize difficulty and add cosmetic effects. The game represents a significant evolution for the 25-year-old franchise while maintaining the scale and design philosophy of the original.
Halo: Campaign Evolved is a comprehensive remake of 2001's Halo: Combat Evolved, developed by Halo Studios using Unreal Engine and launching July 28 on PlayStation 5, Xbox Series X/S, and Windows PC. The remake introduces several modernizations including sprinting, vehicle boarding, and the ability to use the energy sword in standard gameplay. A notable feature is the third-person camera perspective, unlocked via a collectible skull called Perspective, allowing players to experience Master Chief's world from outside his visor for the first time in the franchise. The game includes 42 skulls total—a series record—that serve as gameplay modifiers, ranging from difficulty adjustments to cosmetic effects like confetti explosions and doubled explosion sizes. Additional features include co-op play, a campaign remix mode with randomized weapons and enemy encounters, and various visual modifiers. Early access begins July 23 for Premium and Collector's Edition purchasers.
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